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Tentacle

Special Ability, Sea of Blood

I - Rules

(see SOB, p. 42)

A figure with the Tentacle ability (referred to as the “controlling figure”) places a number of tentacle markers adjacent to itself equal to its rank in Tentacle when placed on a map. Each tentacle has attributes according to the chart below and moves and attacks independently of the controlling figure. Tentacles activate after the controlling figure each round.

Tentacle Attributes
Campaign Level
Speed
Armor
Wounds
Copper
3
4
10
Silver
4
5
25
Gold
5
6
50

Tentacles cannot move farther than three spaces away from the controlling figure, but may enter and even end their movement in the same space as an enemy figure. No more than one tentacle may be in a single space. An enemy figure in the same space as a tentacle is Grappled (as the ability). A tentacle that begins its activation already having Grappled an enemy figure may either Constrict (as the ability) or move the enemy figure (and itself) one space (usually to pull the enemy closer to the controlling figure’s mouth.)

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