Home | A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z

Spiked Pit

Overlord Card, Journeys in the Dark

I - Rules

There are 2 identical copies of the Spiked Pit card in Journeys in the Dark.

Card Type : Trap (Space)
Threat Cost : 3
Treachery Cost : -
Discard Value : 2
Effect : Play this card when a hero moves into an empty space. Place a one space pit token on that space. Unless the hero rolls a blank on one power die, he falls into the pit and suffers 2 wounds (ignoring armor). If the hero rolls a blank, the hero immediately moves to an adjacent space of his choice.

II - Tactic

a) Overlord's Tactic

Lower the cost! You can almost play this card for free by having the Trapmaster power in play and/or some monsters with the Trickster special ability.

b) Heroes' Tactic

Nothing to be afraid of.

Home | A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z