Protect Thyself
Feat Card, Tomb of Ice
I - Rules
(see FAQ 1.3, p. 17)
| Feat Type: | Wizardry |
| Effect: | Play this card after the overlord has declared a monster's attack against any hero, but before he has rolled the dice for that attack. Your hero and all heroes within 3 spaces of you, gains +2 armor until the start of your next turn. Leave this card face up in front of you until the start of your next turn. |
Does this card work like the Command skill, or does a hero have to be within 3 spaces when the card is first played to receive the benefit?
Protect Thyself works like the Command skill.