I - Rules
|Effect:||Lightfinger is your familiar. Take the Lightfinger marker at the start of the game.|
Lightfinger is an animal companion granted by a Subterfuge skill card. Lightfinger is not a familiar and does not follow the rules for familiars. The player with the Lightfinger skill card receives the Lightfinger token at the start of the game.
Lightfinger cannot move on his own, but heroes can carry him. Lightfinger does not count towards the number of items a hero can equip or carry in his pack. A hero can give Lightfinger to an adjacent hero by spending two movement points.
When a trap (chest, door, or space) card is played within three spaces of the hero carrying Lightfinger, the overlord must pay three extra threat to play the trap.
Road to Legend
The Lightfinger skill is not available in the Road to Legend Advanced Campaign.
Sea of Blood
The Lightfinger skill can be learned at Trelton in the Sea of Blood Advanced Campaign.