Ice Wyrms
Monster, Tomb of Ice
I - Rules
These creatures are huge, segmented, wingless drakes, with an evil disposition matched only by their ferocious tenacity. Their rock-hard scales are rendered even more stiff and impenetrable by the frozen environs where they make their homes. Elongated necks enable cobra-like strikes, and the giant, toothy maws of the largest Ice Wyrms make the possibility of being swallowed whole very real indeed.
| Ice Wyrm | ![]() |
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| Speed: | 4 | |||||||||||
| Wounds: | 8 / 8 / 9 / 10 | |||||||||||
| Armor: | 3 | |||||||||||
| Attack: |
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| Abilities: | Tread Ice, Ghost | |||||||||||
| Master Ice Wyrm | ||||||||||||
| Speed: | 4 | |||||||||||
| Wounds: | 9 / 9 / 10 / 11 | |||||||||||
| Armor: | 4 | |||||||||||
| Attack: |
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| Abilities: | Tread Ice, Ghost, Swallow | |||||||||||
Road to Legend
Below are the statistics of Ice Wyrms (Eldritch monsters) for the four levels of the Advanced Campaign.
Monster |
Level |
Speed |
Wounds |
Armor |
Attack |
Attack Dice |
Abilities |
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ice Wyrm | Copper |
4 |
11 |
3 |
Ranged |
Tread Ice, Ghost. | ||||||||||||||
| Ice Wyrm (master) | Copper |
4 |
12 |
4 |
Ranged |
Tread Ice, Ghost, Swallow. | ||||||||||||||
| Ice Wyrm | Silver |
4 |
22 |
4 |
Ranged |
Tread Ice, Ghost, +1 Damage. | ||||||||||||||
| Ice Wyrm (master) | Silver |
4 |
23 |
5 |
Ranged |
Tread Ice, Ghost, +2 Damage, Swallow. | ||||||||||||||
| Ice Wyrm | Gold |
4 |
33 |
5 |
Ranged |
Tread Ice, Ghost, +2 Damage. | ||||||||||||||
| Ice Wyrm (master) | Gold |
4 |
34 |
6 |
Ranged |
Tread Ice, Ghost, +3 Damage, Swallow. | ||||||||||||||
| Ice Wyrm | Diamond |
4 |
44 |
6 |
Ranged |
Tread Ice, Ghost, +3 Damage. | ||||||||||||||
| Ice Wyrm (master) | Diamond |
4 |
45 |
7 |
Ranged |
Tread Ice, Ghost, +4 Damage, Swallow. |
