Gold Treasures
Items, Journeys in the Dark
I - Rules
Gold Treasures can be found in Chests, bought in Town in vanilla Descent or at the Market at the gold level of the Advanced Campaign. Gold Treasures cost 750 coins.
II - References
Here is the complete list of Gold Treasures in Descent. Sort by clicking on any header or sort multiple columns simultaneously by holding down the shift key and clicking a second, third or even fourth column header.
Gold Treasures |
Expansion |
Item Type |
Hand |
Number |
Attack Dice |
Effect |
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Bloody Dagger | WOD |
Weapon: Melee | 1 |
1 |
Bleed Off-Hand Bonus: Bleed. |
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| Bracers of Accuracy | AOD |
Other | - |
1 |
- | When making Ranged attacks, your attacks are aimed attacks. | |||||||||
| Curse of Rot | JITD |
Weapon - Rune: Magic | 2 |
1 |
Pierce 4 |
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| Deflect | JITD |
Other - Rune | - |
1 |
- | You gain Fear 1. | |||||||||
| Dragon Scale Mail | JITD |
Armor | - |
1 |
- | +4 Armor Your base speed is reduced to 3. You cannot equip Runes. You are immune to Bleed, Burn, and Poison. |
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| Elven Bow | JITD |
Weapon: Ranged | 2 |
1 |
Pierce 4 |
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| Elven Cloak | JITD |
Armor | - |
1 |
- | +2 Armor When you suffer 1 or more wounds, roll 1 power die for each wound suffered. Cancel 1 wound for each power enhancement you roll. |
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| Flame Strike | JITD |
Weapon - Rune: Magic | 2 |
1 |
Blast 2 Burn |
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| Frost Axe | JITD |
Weapon: Melee | 2 |
1 |
When making Melee attacks with this weapon, you gain 2 free surges. |
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| Hammer of Doom | AOD |
Weapon: Melee | 2 |
1 |
Knockback When attacking with this weapon, you gain 2 free surges. |
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| Jinn's Lamp | JITD |
Other | - |
1 |
- | Discard after equipping at the start of your turn. You and all adjacent heroes recover 8 wounds and restore your fatigue to its maximum value. | |||||||||
| Longspear | WOD |
Weapon: Melee | 2 |
1 |
Reach When attacking with this weapon, you get 2 free surges. |
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| Mithril Breastplate | WOD |
Armor | - |
1 |
- | +3 Armor You recover 1 fatigue at the start of your turn. |
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| Rage Blade | JITD |
Weapon: Melee | 1 |
1 |
Off-Hand Bonus: +2 Damage |
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| Red Plate of Kellos | TOI |
Armor | - |
1 |
- | +3 Armor If you recover fatigue by resting, you may also recover 3 wounds. Your base speed is reduced to 4. |
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| Ring of the Arcan | JITD |
Other | - |
1 |
- | When making Magic attacks, you gain +2 Range and +2 Damage. | |||||||||
| Robe of Shadows | AOD |
Armor | - |
1 |
- | +4 Armor vs. Ranged/Magic +1 Armor vs Melee You may equip 2 extra Other items. |
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| Scarab of Death | JITD |
Weapon: Ranged | 1 |
1 |
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| Sheath of Might | WOD |
Other | - |
1 |
- | When making Melee attacks, you gain +3 Damage. | |||||||||
| Shield of the Warrior | JITD |
Shield | 1 |
1 |
- | Exhaust to cancel 4 wounds being dealt to you. You cannot cancel wounds that ignore armor. | |||||||||
| Sorcerous Orb | WOD |
Weapon: Ranged | 2 |
1 |
Sorcery 3 |
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| Spirit Spear | WOD |
Weapon: Ranged | 1 |
1 |
Target 3 spaces that are adjacent to each other when you attack with this item. You only need line of sight to one of the targeted spaces. Place 1 Daze token on each target that you deal at least 1 wound to (after armor is deducted). |
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| Staff of Knowledge | JITD |
Weapon: Magic | 2 |
1 |
When making Magic attacks with this weapon, you gain 2 free surges. |
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| Star of Kellos | TOI |
Weapon - Rune: Magic | 1 |
1 |
Monsters within 6 spaces of you lose the Undying ability. |
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| Stone Cutter | TOI |
Weapon: Melee | 2 |
1 |
You must roll the Stealth die when making a Melee attack with this weapon. |
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| Superior Healing | WOD |
Other - Rune | - |
1 |
- | Spend 1 movement point to heal 2 wounds to yourself or an adjacent figure. You may use this ability multiple times, paying its cost each time. | |||||||||
| The Knight's Ring | AOD |
Other | - |
1 |
- | +1 Armor You receive 1 extra movement point during your turn (even if you would normally receive no movement points). Your maximum number of wouds is increased by 1. |
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| Treasure Cache | JITD |
- | - |
1 |
- | Receive 150 coins and 1 healing potion and draw another card from this deck. | |||||||||
| Treasure Cache | JITD |
- | - |
1 |
- | Receive 150 coins and 1 vitality potion and draw another card from this deck. | |||||||||
| Treasure Cache | WOD |
- | - |
1 |
- | Receive 150 coins and 1 power potion and draw another card from this deck. | |||||||||
| Treasure Cache | AOD |
- | - |
1 |
- | Receive 150 coins and 1 invulnerability potion and draw another card from this deck. | |||||||||
| Treasure Cache | TOI |
- | - |
1 |
- | Receive 150 coins and 1 invisibility potion and draw another card from this deck. | |||||||||
| Wings of Regiroth | WOD |
Other | - |
1 |
- | You gain Flying. In addition, you get 2 extra movement points during your turn (even if you would normally receive no movement points). | |||||||||
| Wishing Ring | AOD |
Other | - |
1 |
- | Discard after equipping at the start of your turn for one of the following three effects: |
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| Word of Vaal | JITD |
Weapon - Rune: Magic | 2 |
1 |
Attacks with the Word of Vaal affect all enemy figures within 3 spaces of your hero and only miss on a miss result. Place 1 Stun token on each target that you deal at least 1 wound to (after armor is deducted). |