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Géant

Giants

Monster, Journeys in the Dark

I - Rules

Similar to ogres, only larger and more powerful, giants are devastating opponents that few heroes have ever faced. The greatest of the giants can wipe out an entire band of heroes with a single swipe of their great clubs.

Giant Giant - Journeys in the Dark
Speed: 3
Wounds: 9 / 9 / 10 / 11
Armor: 5
Attack:
Melee            
Abilities: Reach, Stun
 
Master Giant
Speed: 3
Wounds: 10 / 10 / 11 / 12
Armor: 6
Attack:
Melee               
Abilities: Reach, Stun, Sweep

Road to Legend

Below are the statistics of Giants (Humanoid monsters) for the four levels of the Advanced Campaign.

Monster
Level
Speed
Wounds
Armor
Attack
Attack Dice
Abilities
Giant
Copper
3
11
5
Melee
          
Reach, Stun.
Giant (master)
Copper
3
12
6
Melee
             
Reach, Stun, Sweep.
Giant
Silver
3
22
6
Melee
          
Reach, Stun.
Giant (master)
Silver
3
23
7
Melee
             
Reach, Stun, Sweep.
Giant
Gold
4
33
7
Melee
          
Reach, Stun.
Giant (master)
Gold
4
34
8
Melee
             
Reach, Stun, Sweep.
Giant
Diamond
4
44
8
Melee
             
Reach, Stun.
Giant (master)
Diamond
4
45
9
Melee
                
Reach, Stun, Sweep.

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