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Dart Fields

Trap, Well of Darkness

I - Rules

(see WOD, p. 4)

Dart field markers do not block line of sight, but each time a hero or monster moves so that any part of the figure is occupying a dart field space, it risks being hit by a dart.

The hero or monster must then roll 1 power die. On a surge, nothing happens. On any other result, the figure immediately suffers 1 wound that cannot be reduced by armor and gains 1 daze token.

Dart fields cannot be jumped over.

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