Dark Relics
Item, Altar of Despair
I - Rules
(see AOD, p. 7)
A few items are even more dangerous than mere cursed items. These are the legendary dark relics, and their only purpose is to bring misery wherever they appear. In order to use them, the overlord must spend treachery to swap at least one copy of the Dark Relic overlord card into his deck. Then, when he plays the card, he can substitute any dark relic of his choice from the deck of dark relics for one of the treasure cards the heroes were about to receive.
The hero who receives a dark relic must immediately equip it, un-equipping other items to do so if necessary. Worse, the hero cannot unequip or drop the dark relic. In fact, the only way to get rid of a dark relic normally is to die, at which point any dark relics the hero is carrying are discarded.
Dark relic cards have a threat cost listed in the green gem in the upper left corner. In addition to this cost, the overlord must spend extra threat depending on what kind of treasure card the Dark Relic is replacing (as described on the Dark Relic trap card).
Example: the Black Ring card has a threat cost of 11. The Overlord would pay an extra 4 threat if the ring was replacing a copper treasure (for a total of 15 threat), 8 extra threat for a silver treasure (19 threat total), or 12 extra threat for a gold treasure (23 threat total).
II - References
Here is the complete list of the 5 Dark Relics in Descent. Sort by clicking on any header or sort multiple columns simultaneously by holding down the shift key and clicking a second, third or even fourth column header.
Dark Relics |
Expansion |
Item Type |
Threat Cost |
Hand |
Number |
Attack Dice |
Effect |
|
|---|---|---|---|---|---|---|---|---|
| Boots of Iron | AOD |
Other | 8 |
- |
1 |
- | Your speed is reduced by 1. You cannot declare a Run action or spend fatigue for movement. | |
| Glass Armor | AOD |
Armor | 10 |
- |
1 |
- | +0 Armor. You take 2 extra wounds from each attacks that hits you. | |
| Lodestone | AOD |
Other | 7 |
- |
1 |
- | Discard all of your equipped potions and all items in your pack. You cannot receive potions or put items in your pack. In addition, you cannot receive coins. | |
| Sunder the Grave | AOD |
Other - Rune | 9 |
- |
1 |
- | All enemy figures that you deal the killing blow to are considered to have the Undying ability. | |
| The Black Ring | AOD |
Weapon: Melee | 11 |
2 |
1 |
You cannot spend surges. |