Copper Treasures
Items, Journeys in the Dark
I - Rules
Copper Treasures Treasures can be found in Chests, bought in Town in vanilla Descent or at the Market at the copper level of the Advanced Campaign.
II - References
Here is the complete list of Copper Treasures in Descent. Sort by clicking on any header or sort multiple columns simultaneously by holding down the shift key and clicking a second, third or even fourth column header.
Copper Treasures |
Expansion |
Item Type |
Cost |
Hand |
Number |
Attack Dice |
Effect |
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|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Archer's Charm | AOD |
Other | 250 |
- |
1 |
- | When making Ranged attacks, you gain +1 Range and Pierce 1. | |||||
| Axe of Returning | WOD |
Weapon: Ranged | 250 |
1 |
1 |
Daze |
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| Backbiter | AOD |
Weapon - Cursed: Ranged | 250 |
2 |
1 |
Each time you deal the killing blow to a monster with this weapon, you recover 1 wound. |
||||||
| Bane | JITD |
Weapon - Rune: Magic | 250 |
2 |
1 |
|||||||
| Belt of Strength | JITD |
Other | 250 |
- |
1 |
- | When making Melee attacks, you gain +1 Damage. | |||||
| Bone Blade | JITD |
Weapon: Melee | 250 |
1 |
1 |
Off-Hand Bonus: +1 Damage |
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| Cloak of Deception | JITD |
Armor | 250 |
- |
1 |
- | +1 Armor When you suffer 1 or more wounds, roll 1 power die for each wound suffered. Cancel 1 wound for each blank you roll. |
|||||
| Cone of Fire | AOD |
Weapon - Rune: Magic | 250 |
2 |
1 |
Breath |
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| Crystal of Tival | JITD |
Other | 250 |
- |
2 |
- | Discard after equipping at the start of your turn to recover 6 wounds and restore your fatigue to its maximum value. | |||||
| Crystal Shield | JITD |
Shield | 250 |
1 |
2 |
- | Exhaust to cancel 2 wound being dealt to you. You cannot cancel wounds that ignore armor. | |||||
| Crystalize | JITD |
Weapon - Rune: Magic | 250 |
2 |
1 |
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| Dragontooth Hammer | JITD |
Weapon: Melee | 250 |
2 |
1 |
Pierce 2 |
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| Dwarven Fire Bombs | JITD |
Weapon: Ranged | 250 |
1 |
1 |
|||||||
| Elven Robe | AOD |
Armor | 250 |
- |
1 |
- | +3 Armor vs. Ranged/Magic. +0 Armor vs Melee. You may equip 1 extra Other item. |
|||||
| Falcon's Claw | AOD |
Weapon: Ranged | 250 |
1 |
1 |
Web |
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| Gauntlets of Power | AOD |
Other | 250 |
- |
1 |
- | All of your attacks gain the ability: |
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| Great Bow | JITD |
Weapon: Ranged | 250 |
2 |
1 |
Pierce 2 |
||||||
| Heavy Leather Armor | WOD |
Armor | 250 |
- |
1 |
- | +2 Armor | |||||
| Knuckle Dagger | WOD |
Weapon: Melee | 250 |
1 |
1 |
Bleed Off-Hand Bonus: 1 Free Surge. |
||||||
| Leviathan | TOI |
Weapon: Melee | 250 |
2 |
1 |
You must roll the Stealth die when making a Melee attack with this weapon. z: +1 Damage. | ||||||
| Mace of Aver | AOD |
Weapon: Melee | 250 |
2 |
1 |
Knockback |
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| Magic Bow | WOD |
Weapon: Ranged | 250 |
2 |
1 |
Sorcery 1 |
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| Mana Weave | JITD |
Other - Rune | 250 |
- |
1 |
- | When making Magic attacks, you gain 1 free surge. | |||||
| Minor Healing | JITD |
Other - Rune | 250 |
- |
1 |
- | Spend 1 movement point and 1 fatigue to heal 1 wound to yourself or an adjacent figure. You may use this ability multiple times, paying its cost each time. | |||||
| Pacify | JITD |
Weapon - Rune: Magic | 250 |
2 |
1 |
Place 1 Stun token on the target if you deal at least 1 wound to it (after armor is deducted). |
||||||
| Pack of Holding | AOD |
Other | 250 |
- |
1 |
- | You may put as many items in your pack as you wish. In addition, you do not lose half of your coins when you die. | |||||
| Plate Mail | JITD |
Armor | 250 |
- |
1 |
- | +3 Armor Your base speed is reduced to 3. You cannot equip Runes. |
|||||
| Ring of Quickness | JITD |
Other | 250 |
- |
1 |
- | You gain 1 extra movement point during your turn (even if you would normally receive no movement points). | |||||
| Ripper | TOI |
Weapon: Ranged | 250 |
1 |
1 |
Pierce 2. When making Ranged attacks with this weapon, you may reroll a single attack die. |
||||||
| Screaming Eagle Staff | TOI |
Weapon: Magic | 250 |
2 |
1 |
Breath |
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| Shadowblade | AOD |
Weapon - Cursed: Melee | 250 |
1 |
1 |
Off-Hand bonus: +2 Damage. |
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| Shillelagh | WOD |
Weapon: Melee | 250 |
2 |
1 |
Reach |
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| Skull Shield | AOD |
Shield - Cursed | 250 |
1 |
1 |
- | +5 Armor vs. Blast, Bolt, or Breath atttacks. Exhaust to cancel 2 wounds being dealt to you. You may cancel wounds that ignore armor (such as damage from traps). |
|||||
| Staff of Punishment | JITD |
Weapon: Magic | 250 |
2 |
1 |
|||||||
| Staff of the Grave | AOD |
Weapon - Cursed: Magic | 250 |
2 |
1 |
Attacks from this weapon ignore the Undying ability. |
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| Treasure Cache | JITD |
- | 250 |
- |
2 |
- | Receive 50 coins and draw another card from this deck. | |||||
| Treasure Cache | TOI |
- | 250 |
- |
1 |
- | Receive 1 invisibility potion and draw another card from this deck. | |||||
| Treasure Cache | JITD |
- | 250 |
- |
1 |
- | Receive 1 healing potion and draw another card from this deck. | |||||
| Treasure Cache | JITD |
- | 250 |
- |
1 |
- | Receive 1 vitality potion and draw another card from this deck. | |||||
| Treasure Cache | WOD |
- | 250 |
- |
1 |
- | Receive 1 power potion and draw another card from this deck. |