Copper Treasures
Items, Journeys in the Dark
I - Rules
Copper Treasures Treasures can be found in Chests, bought in Town in vanilla Descent or at the Market at the copper level of the Advanced Campaign. Copper Treasure costs 250 coins.
II - References
Here is the complete list of Copper Treasures in Descent. Sort by clicking on any header or sort multiple columns simultaneously by holding down the shift key and clicking a second, third or even fourth column header.
Copper Treasures |
Expansion |
Item Type |
Hand |
Number |
Attack Dice |
Effect |
|||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Archer's Charm | AOD |
Other | - |
1 |
- | When making Ranged attacks, you gain +1 Range and Pierce 1. | |||||
| Axe of Returning | WOD |
Weapon: Ranged | 1 |
1 |
Daze |
||||||
| Backbiter | AOD |
Weapon - Cursed: Ranged | 2 |
1 |
Each time you deal the killing blow to a monster with this weapon, you recover 1 wound. |
||||||
| Bane | JITD |
Weapon - Rune: Magic | 2 |
1 |
|||||||
| Belt of Strength | JITD |
Other | - |
1 |
- | When making Melee attacks, you gain +1 Damage. | |||||
| Bone Blade | JITD |
Weapon: Melee | 1 |
1 |
Off-Hand Bonus: +1 Damage |
||||||
| Cloak of Deception | JITD |
Armor | - |
1 |
- | +1 Armor When you suffer 1 or more wounds, roll 1 power die for each wound suffered. Cancel 1 wound for each blank you roll. |
|||||
| Cone of Fire | AOD |
Weapon - Rune: Magic | 2 |
1 |
Breath |
||||||
| Crystal of Tival | JITD |
Other | - |
2 |
- | Discard after equipping at the start of your turn to recover 6 wounds and restore your fatigue to its maximum value. | |||||
| Crystal Shield | JITD |
Shield | 1 |
2 |
- | Exhaust to cancel 2 wound being dealt to you. You cannot cancel wounds that ignore armor. | |||||
| Crystalize | JITD |
Weapon - Rune: Magic | 2 |
1 |
|||||||
| Dragontooth Hammer | JITD |
Weapon: Melee | 2 |
1 |
Pierce 2 |
||||||
| Dwarven Fire Bombs | JITD |
Weapon: Ranged | 1 |
1 |
|||||||
| Elven Robe | AOD |
Armor | - |
1 |
- | +3 Armor vs. Ranged/Magic. +0 Armor vs Melee. You may equip 1 extra Other item. |
|||||
| Falcon's Claw | AOD |
Weapon: Ranged | 1 |
1 |
Web |
||||||
| Gauntlets of Power | AOD |
Other | - |
1 |
- | All of your attacks gain the ability: |
|||||
| Great Bow | JITD |
Weapon: Ranged | 2 |
1 |
Pierce 2 |
||||||
| Heavy Leather Armor | WOD |
Armor | - |
1 |
- | +2 Armor | |||||
| Knuckle Dagger | WOD |
Weapon: Melee | 1 |
1 |
Bleed Off-Hand Bonus: 1 Free Surge. |
||||||
| Leviathan | TOI |
Weapon: Melee | 2 |
1 |
You must roll the Stealth die when making a Melee attack with this weapon. z: +1 Damage. | ||||||
| Mace of Aver | AOD |
Weapon: Melee | 2 |
1 |
Knockback |
||||||
| Magic Bow | WOD |
Weapon: Ranged | 2 |
1 |
Sorcery 1 |
||||||
| Mana Weave | JITD |
Other - Rune | - |
1 |
- | When making Magic attacks, you gain 1 free surge. | |||||
| Minor Healing | JITD |
Other - Rune | - |
1 |
- | Spend 1 movement point and 1 fatigue to heal 1 wound to yourself or an adjacent figure. You may use this ability multiple times, paying its cost each time. | |||||
| Pacify | JITD |
Weapon - Rune: Magic | 2 |
1 |
Place 1 Stun token on the target if you deal at least 1 wound to it (after armor is deducted). |
||||||
| Pack of Holding | AOD |
Other | - |
1 |
- | You may put as many items in your pack as you wish. In addition, you do not lose half of your coins when you die. | |||||
| Plate Mail | JITD |
Armor | - |
1 |
- | +3 Armor Your base speed is reduced to 3. You cannot equip Runes. |
|||||
| Ring of Quickness | JITD |
Other | - |
1 |
- | You gain 1 extra movement point during your turn (even if you would normally receive no movement points). | |||||
| Ripper | TOI |
Weapon: Ranged | 1 |
1 |
Pierce 2. When making Ranged attacks with this weapon, you may reroll a single attack die. |
||||||
| Screaming Eagle Staff | TOI |
Weapon: Magic | 2 |
1 |
Breath |
||||||
| Shadowblade | AOD |
Weapon - Cursed: Melee | 1 |
1 |
Off-Hand bonus: +2 Damage. |
||||||
| Shillelagh | WOD |
Weapon: Melee | 2 |
1 |
Reach |
||||||
| Skull Shield | AOD |
Shield - Cursed | 1 |
1 |
- | +5 Armor vs. Blast, Bolt, or Breath atttacks. Exhaust to cancel 2 wounds being dealt to you. You may cancel wounds that ignore armor (such as damage from traps). |
|||||
| Staff of Punishment | JITD |
Weapon: Magic | 2 |
1 |
|||||||
| Staff of the Grave | AOD |
Weapon - Cursed: Magic | 2 |
1 |
Attacks from this weapon ignore the Undying ability. |
||||||
| Treasure Cache | JITD |
- | - |
2 |
- | Receive 50 coins and draw another card from this deck. | |||||
| Treasure Cache | TOI |
- | - |
1 |
- | Receive 1 invisibility potion and draw another card from this deck. | |||||
| Treasure Cache | AOD |
- | - |
1 |
- | Receive 1 invulnerability potion and draw another card from this deck. | |||||
| Treasure Cache | JITD |
- | - |
1 |
- | Receive 1 healing potion and draw another card from this deck. | |||||
| Treasure Cache | JITD |
- | - |
1 |
- | Receive 1 vitality potion and draw another card from this deck. | |||||
| Treasure Cache | WOD |
- | - |
1 |
- | Receive 1 power potion and draw another card from this deck. |